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Blast from my gaming past

February 9th, 2010

I originally got into computer programming because of video games. The moment I had my Vic 20 (OK, my SpectraVideo, I swapped my Vic 20 after a week because it sucked) I was programming, wanting to know how all these cool games did their thing. I dabbled away here and there making different sorts of games for myself and in the early to mid 90’s I got to actually work on a couple of commercial projects. One, known as “The Game That Shall Not Be Named” was a complete pile of rubbish that I, along with my friend Chuck, were employed at the 11th hour to try and help salvage. We failed (Believe me, the game actually got released in a better state than what it was in before we started). But my proudest game development moment came with a PC port of an Amiga game called Seek and Destroy. I worked for 18 months on the game, driving the project because the artist had worked on the Amiga version and could hardly be bothered working on this one. It got released on Epic Megagame’s budget label ‘Safari Software’ at a time just before Epic really started to make it big and sold, if my memory serves, a whopping 13,000 copies! Needless to say, I am NOT retired.

Anyway I just happened to Google it today to see if there was anything around on the game, and was very surprised to see that someone had actually made a video of the game being played. Unfortunately the person playing does not seem to have worked out that the helicopter can strafe, but nonetheless it brought back the warm and fuzzies. At the time it was a pretty revolutionary game in the way it drew the screen to fake up full screen rotation.

Enjoy!


Seek and Destroy Factoids

- The game almost got banned in Germany. We were pushing  the limits with the game’s final screen showing a UN soldier (In blue helmet) with a gun to the head of a captured enemy. We had to move the arm so it was facing up, change the blood from red to green and remove the colouring of the helmet.

- I had to finish the game while I was on my OE. After selling Seek, I got some money and took my wife on a trip to Europe. While we were enjoying ourselves, we found out Germany needed changes so I went and stayed with one of Epic’s employees in Potton in the UK. They got me an Amiga and the source code and I spent about 3 weeks trying to fix all the things the Germans hated. I imagine we probably sold 2 copies there.

- There are secret codes that unlock a large anti-war rant when you finish the game. The whole game was just over the top and meant to be extremely tongue in cheek. A lot of people didn’t quite see it that way.

- The company I worked for (Vision Software) made a massive amount of money off “The Game That Shall Not Be Named” then promptly urinated it up against a wall (Literally, by buying a pub) and went bankrupt. The first I knew was when I received a letter from the bank saying that my wages had bounced.

- The game was originally just a helicopter game. But, in what I still to this day, feel was not one of Epic’s greatest moves, they wanted me to shoehorn a tank mechanic in the game. Please, if you play it, do not blame me for the tank…..

- While the game was waiting to be published, I, along with another developer was working on a SUPER fast full screen rotation algorithm in x86 assembler. We got it working real well but could not squeeze another cycle out to get it to a consistent 60fps on our 486 DX40, only on a DX 2 66 could handle the job. We decided that that was way too high spec for minimum requirements, so abandoned the tech for Seek. Nowadays the chip in my credit card could do it.

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Quad Core iMac (i7) Rant

January 5th, 2010

OK, the next little review I’m going to do in my rundown of my new machine is the machine itself seeing as the opener was just about Apple’s new Magic Mouse (which you can read here). I’ll finish off with a little article later about the keyboard, which while not a new design, is the first time I’ve used one of Apple’s flat type keyboards so I have a bit to say about it.

Hmm, where to start? I had an aging iMac (2006 Model) that sported a Core 2 Duo running at I think about 2.06GHz. The machine served me well but when Apple announced their Quad Core’s the temptation was a little too much especially because I do quite a bit more photography and video encoding than I used to. As mentioned in another post I had initially ordered from JBHiFi only to be told over a week later that they wouldn’t be arriving until mid Jan. I cancelled the order and bought from the Apple store; the machine arrived DEcember 29th. Buying from the Apple store was fortuitous for me, but not my bank balance because while ordering online I made the decision to get the i7 Quad core as opposed to the i5. Some benchmarks showed up to around 30% increase in performance compared to the i5 model, and for a measly couple of hundred bucks it seemed like a silly thing not to do it.

So, some basic specs:

  • Quad Core i7 Intel Processor with 8MB L3 cache, Hyperthreading and Turbo mode (realtime overclocking).
  • 4GB DDR3 RAM @ 1066MHz with 2 slots spare.
  • 1TB Hard drive.
  • 27″ LED backlit screen.
  • Various USB, Firewire 800 and other ports.

As with my other review, I’ll break it down into a few parts (along with a rating): Setup, Screen, Performance, Peripherals and Connectors.


Setup (D)

Setup on this thing was abysmal. This is the first Apple machine that I have had problems with during the initial setup, and this time they were twofold; one much more serious than the other. First the not-quite-as-serious-but-damned-annoying.

The machine has NO, that’s NONE, NOT ONE, Firewire 400 port. When migrating from one Mac to another, using a Firewire cable between your new machine and old one is a pretty standard way of connecting them together. You just plug them in, boot one of them in Target disk mode and away you go without a care in the world. Unfortunately because the new Quad Core has no FW 400 port and I was upgrading from a machine that only had FW400, I didn’t have a cable or adapter do link up my machines. I would have needed to have purchased the correct cable beforehand. You could argue I should have looked at the specs more closely but I would say it’s pretty reasonably to expect FW400 to still in machines these days. Maybe I’m just too much of an old fogey.

The second issue was much more serious. After not being able to use Firewire to migrate, I made a Time Machine backup of my disk. I then plugged it into my new machine, selected it as the source for the migration and went away. I came back sometime later, saw it had finished successfully and rebooted my machine. As a little paranoia check I then looked in my documents folder to find that only a few of my files had been migrated. Confused I re-ran the migration assistant and watched it. What I saw was a surprise.

At some point in the migration the drive with my Time Machine backup on just disappeared from the system. The light on my external drive dimmed down to indicate it wasn’t in use and the migration assistant just sat there. After a while it popped up a dialog saying it had finished successfully! I then ran Disk Utility and the external drive wasn’t even appearing. It wasn’t as though it had just been dismounted, it was gone completely. I had to turn the power off and on on the enclosure to get it to be recognised again. I repeated the test to make sure and it did it 2 more times at seemingly random places. I will also say at this point that the enclosure had worked flawlessly for me on my old mac.

At this time it was very late at night (Early morning in fact) and I wanted to get this working so it could migrate while I slept, so I turned off all powersaving options that looked dodgy, moved the drive to another USB port on the machine and tried again with a partial migration. This worked so I migrated the rest of my content and the machine was finally up and running. I have yet to go back and diagnose the problem accurately, but a quick search on the Apple forums revealed that this problem is happening to a few others. Most of which run Snow Leopard but some that don’t, and some with machines a couple of years old.

Apart from these two issues, all the hardware detection worked well and everything was up and running in the end.

Screen (A)

The screen on an iMac is no laughing matter seeing as it’s integrated into the computer. I was pretty happy with my old one, but this one blows it away. It’s large, very bright and of course sexy. I have not noticed any dead or hot pixels either which is nice. With a screen that big I almost expected some.

The screen is true 16:9 which is nice compared to older iMacs which have 16:10 screens. It’s LED backlight and probably the only thing I can fault it on is that it’s not perfectly evenly lit. The corners are brighter than the rest of the display but it’s not something you tend to notice, and I bet you’d find your LCD TV has the same issue (Mine does).

Oh yes, it does have another problem. It gets dirty quick. Thankfully Apple supplied a screen cleaning cloth in the box- nice.


Performance (A+?, A++?,AAAAA?)

Performance is a hard one for me to quantify with comparative numbers simply because I dont’ have a raft of other machines to run benchmarks against. This has thankfully been done by a number of other people and I’d suggest you go looking at those sites for raw figures. I can however give an indication about how it feels to use the machine and some general speed comparisons.

In short, the i7 Quad Core iMac is blisteringly fast. Due in a small part to the 4GB DDR3 RAM vs my old 2.5GB DDR2 RAM and due in a BIG part to the 4 cores at higher clock speeds, this thing blows my old Core 2 Duo out of the water. Firing up applications is very fast although the decrease in load times is not as much as the raw processing speed increase; after all, hard drives are still the slow, lumbering behemoths they were a couple of years ago. When the applications are running though, things are sublime. In fact this is the first Mac I’ve owned where I feel it’s “Fast enough”. By that I mean when I tell it to do something, it does it before my patience wears out.

Of course the physical theorem that patience is inversely proportional to length of ownership of a fast computer, means that I’ll think this thing is as slow as a ZX81 within a week.

The main pieces of software I tend to run at the moment are Handbrake (For encoding my entire DVD collection), Lightroom for my photography and general use software like Mail, Chromium and iTunes. I also run The Gimp from time to time as well.

Handbrake encoding is now so fast on this machine that I can encode a full feature film faster than I can rip it from disc. Ripping takes about 30-40 minutes to rip a disk and now my movies are encoding in around the same time. My old machine used to take upwards of 2 hours to encode a movie. Basically, my new machine is 4x faster than my old one at encoding movies in H264 at the settings I use (level=40:ref=2:mixed-refs=1:bframes=3:weightb=1:subq=9:direct=auto:b-pyramid=1:me=umh:analyse=all:no-fast-pskip=1:merange=32:no-dct-decimate=1). This now affords me the option of using very high quality settings for my encodings which take my new machine 2 hours, but used to take 8 or so on my old one.

Lightroom not only starts a lot faster, but browsing my photo library in grid mode is now a pleasure; the wide screen allowing me to see 50-60 photos at once. Loading previews are a snap now too of course and general usage has improved a lot. It’s probably not quite as marked as encoding, but then Lightroom is rather disk intensive.

General usage is also where I see a massive improvement. Application start times, responsiveness of the UI and the ability to run more apps at once are all big plusses. I have also finally started using Spaces. I now put one application on it’s own space which keeps my desktop uncluttered and switching between is so fast and smooth that it’s practical to do so. I think the machine has finally caught up to the sluggish UI framework that Apple uses so it’s no longer as much of a burden. All they need to do now is rewrite that abysmal piece of rubbish – Finder – and the machine would be perfect.

All this performance does come a bit of a cost though. Heat. After using my iMac for a while I reached around the back to feel what it was like and was rather shocked at how hot the back of the machine gets. This of course is a good thing because it means the heat is not inside your computer burning it alive, but it was still surprising. There are also fans at the back which, when they aren’t on mean you machine is almost inaudible. When they do kick in (When I’m encoding video) it’s a moderate background noise that’s a little quieter than than my external Vantec RAID enclosure.


Connectors (B-)

The connectors that come on the iMac have been pretty common fare on macs for a while now. You get 4 USB 2.0 ports, 1 Firewire 800 port (I smell the death of Firewire looming unfortunately), Audio in and out and a mini Display Port. The one additional connector that intrigued  me was the addition of an SD card slot. This is a very consumer-oriented port and when I first heard about it being added I thought it seemed a little cheap to add it to such a nice machine. Nowadays though, almost every device you use for capturing still and moving images uses SD cards at the consumer level so I am sure lots of people will be happy the SD card slot is there.

The slot sits just below the Superdrive slot on the right side of the machine and there’s been a few complaints around the internet suggesting it’s too close. Some people have accidentally slid their SD card into the SuperDrive slot and I can see how that can happen if you don’t look or check very carefully.

Now I shoot with professional still cameras so I use CF card for those, which would have been nice to have in the machine, but my video camera is a simple SD card recording Panasonic HDC-SD9. I do have a card reader but I found the iMac SD card slot to be much faster and will definitely use it for my video capturing from now on.

Now I realise that the iMac is considered Apple’s “consumer” desktop but in reality the speed of this machine is far from consumer. It’s a machine that I think any professional photographer or videographer could happily use and this is why I wish they had have added a few other ports. First a legacy Firewire 400 port would have been nice, or at least include an adapter. Secondly I would have liked to have seen the inclusion of a CF card slot. CF cards are what the professional stills camera photographers use and the addition of one would have be a lovely cherry on top.


Setup

D

Screen

A

Performance

A+

Connectors

B-
Total (Not an average) A+

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The Apple Magic Mouse

January 3rd, 2010

OK, now that I’ve had a little time to play with my new Quad Core iMac (i7, everything else standard) I thought I’d do a series of posts on how I’m finding it. This first one won’t be about the machine, it will be about the Magic Mouse that comes standard with the machine. I’m starting with this because it’s the most annoying thing about my new setup.

The Magic Mouse is Apple’s latest bluetooth mouse for their Macs. It’s sleek and stylish like most things Apple but the revolutionary thing about this mouse is that it has a multi-touch sensitive top and therefore no mouse ball/wheel. It’s totally smooth and I must say totally gorgeous.

Magic Mouse

There are 5 factors regarding the mouse that I want to talk about. Build, Ergonomics, Tracking, Button surface and Battery and I’ll tackle them in that order.

Build (A)

There’s very little I can fault about the build quality of this mouse. Seriously it has to be not only the sexiest mouse I’ve seen but also the most solid feeling. Given the fact that there is no ball or wheel, means that there’s pretty much two pieces to the unit; the bottom and the top. The top is a lovely white surface (Clear cover with white underneath) and is decorated with a light grey Apple logo at the bottom. The underneath looks like anodised metal (It is in fact plastic) and contains the battery cover (This mouse is wireless), power switch, laser and foot pads.

Ergonomics (C-)

“C-!!” I hear you scream? Yup, I have to give this mouse a low score on ergonomics. The main culprit is the low profile nature of the mouse. It is so low I cannot rest my hand on it easily and have my finger tips still on the mouse for swiping. If I raise my hand so that my fingers fit, then I put more strain on my wrist as it heads more towards a 90 degree angle. I then have to move my wrist in an arc in order to move the cursor. And given the fact that the screen is 27″ in size on my iMac, that’s a big arc, especially if you use the default mouse tracking settings as I will talk about next. Even Apples images on their site show someone holding their mouse like it’s a dainty little thing that you tinkle with.

What I need to qualify this score with though, is that you need to take your hand size into account. While I don’t think I have overly large hands I have longish fingers but if you were blessed with hands the size of fieldmice, you should be OK.

After a week of use I am already finding the mouse rather tiresome on my hands, wrists and arms and if I cannot find a way to alleviate the discomfort I will probably go back to my $20 no-name mouse with scroll wheel.

Tracking (B-)

In my opinion, tracking has always been a weak point of Apple mice and this mouse is no exception. The maximum speed that you can move the mouse is borderline unusable on something like my iMac with it’s 27 inch screen. I would find myself having to move the mouse miles across my desk to get from one side to the other and if you use a mouse pad, forget it, you’ll fall off the edge before you get there. You will need to get a utility called MouseZoom which allows you to increase the speed of your mouse tracking. I have mine set to 10, which is the maximum MouseZoom allows, whereas Apple’s maximum is 1.7 on that same scale (i.e. my tracking speed is nearly 6 times faster). Now that I have MouseZoom installed the mouse works pretty well.

Button surface (A+)

The surface of the mouse is a single piece of Apple’s mojo infilled acrylic like substance. In order to scroll just swipe your finger along the surface as you would with a scroll ball. It is also multi-touch aware so you can scroll two fingers horizontally to navigate forward and backwards in Finder, your web browser (It works fine with Chromium) or other application. These features can be altered within the System Preferences to turn them on or off, switch buttons and set sensitivities.






Magic Mouse System Preferences

Magic Mouse System Preferences





There is nothing bad I can say about the touch sensitivity of the mouse so far. It works flawlessly, scrolling when I ask it and not scrolling when I don’t. Additionally, because the scrolling allows for momentum you get a more natural feel to your movements when using it.

The two finger navigation also works perfectly and is a nice addition. I would like it if I could configure the mouse to do a few more things based on the gestures (Like open google.com when I double swipe) but that’s just a nice to have and certainly not something I would use a lot.

The scrolling seems like Apple over-compensated for the abysmal product that was the Mighty Mouse. A single surface mouse with a tiny ball that worked beautifully for about a month then never worked again. That mouse ball had to be cleaned so regularly that you spent more time doing that than using your computer and then eventually it just stopped working. I don’t think there are many people I know who still have a working Mighty Mouse, and I know several that have been smashed in frustration once they stopped working.


Battery (B+)

Wireless mice are both a boon and a bane. Less cables is oh-so-much better but having to put batteries in the thing all the time is annoying as all hell. So far though I must say I’m happy. As you can see in the screenshot of the System Preferences panel above, my mouse is sitting at 87% battery life. These are the standard batteries that ship with the mouse and I have had the machine a total of 6 days. I only use my machine out of work hours at home for about 20 hours a week, so if you work it all out that’s about 130 hours on a set of 2 AA batteries. I’m fine with that, especially seeing as I will move to rechargables.

As expected, the bluetooth worked flawlessly and when I turned on my iMac for the first time it was detected and started working without a hitch…once I turned the power on on the mouse of course.

Summary

To finish off, the mouse is a solid and sexy performer with poor ergonomics. The touch screen tech is great, however I don’t have to have a fancy touch surface on my mouse when I just want to scroll. Any other mouse on the planet does that well enough with the old scroll wheel. It’s just Apple that can’t make mice with wheels/balls.

Build

A

Ergonomics

C-

Tracking

B-

Button surface

A+

Battery

B+
Total (Not an average) B


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Ahhh, it’s nice to be a tech geek.

December 30th, 2009

Well I finally did it. I went and upgraded my old 2006 iMac. Doing photography and encoding a lot of my DVD’s recently I’d been a little annoyed at the speed (Or lack of) of my old iMac. While it boasted a Core 2 Duo running at a little over 2Ghz, it had started to show it’s age with raw throughput when using Adobe Lightroom and Handbrake. Apple had recently revved their lineup so I decided to look into an upgrade and see what it’d cost me. Of course, a small upgrade to the low end iMac would have still left me with tech envy, so I opted for the new Quad Core iMac.

I had ordered through JBHiFi but after some mucking around by them and being told in the end I wouldn’t get it until mid January I cancelled my order and bought instead from the Apple store. This was a good move for Apple because while I was there I noticed that for just a teeny bit more I could get the i7 Quad Core running at 2.8GHz as opposed to the i5 Quad Core @ 2.66GHz which is Apple’s stock top of the line model; the i7 is a custom build which benchmarks showed to be about 20% faster in some cases than the i5. So I hit the button and hunkered down for the guesstimated 6th Jan ship date. However, I must have been a good boy throughout the year because on the 29th of December Santa delivered my new toy!

img_8288

I eagerly unpacked it and admired the predictably sexy Apple packaging then fired it up, grabbed my Firewire cable to join to my old iMac for migration and – uh oh – “Where do I stick this Firewire plug” – oh “I don’t, it only has a Firewire 800 port now”. This was my first hurdle and while very inconvenient, the Migration Assistant allows network migration. I hit Airport and started the process – “Oh, 13 hours to migrate? No way am I waiting for that!” so I cancelled it. In the end I had to resort to making a Time Machine backup of my old machine first and using that as my migration source.

Then issue two hit me and this was was a bit more worrisome. I let the migration progress, came back when it finished, looked at my files and noticed lots were missing. I then tried migrating again, and watched it. Part way through at some random time (I tried a few more times) my drive would just disappear from the system and so the migration wouldn’t finish. On top of that the Migration Assistant reported success so I thought it’d worked. In the end I turned off every setting to do with Sleeping, Screen Fading and what have you as well as trying a different USB port and managed to get migrated without the drive being lost. I really hope the issue doesn’t come back but I’ll spend some time later looking into it.

img_8310

Anyway once up and running I have to say the machine is sexy. It looks good, with a 27″ anodised aluminium body and runs like the clappers. I did some test encodings of DVD’s of mine and the machine could encode at about 4x the speed of my old iMac. Very, Very nice. Everything opens fast, Lightroom flies and life is good. Apart from this keyboard which is already hurting my hands.

img_8303

The mouse on the other hand feels quite nice, albeit small (Most mice are for my hands) and the touch sensitive surface for scrolling and swiping works well. It does suffer from Apple’s usual mouse issue of not tracking fast enough, but I found a little Preference Pane called Mouse Zoom that makes my mouse a lot faster, even if not quite fast enough for me.

Anyway, I can’t wait to get into some real work with this baby.

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Photos of a Home

December 3rd, 2009

Recently I was asked to do a photoshoot of a house that was currently being renovated in a very swanky part of Auckland city. The builders were proud of the work they had done on the home and wanted something as a memento. Not only did they want the main rooms shown off, but they wanted some of the finer work photographed also. I had shot some product photography for one of the builders earlier in the year for a deck-jacking system they had invented and they called me back to shoot this home.

front-of-house-low-angle-and-patio-furniture-2-11

Having never shot a house before (And when you see it, it wasn’t a small house) I was a little unsure of I could pull it off and suggested the pull in a pro architecture photographer, but the client didn’t mind and trusted that I could get the job done for them. I also hired a couple of assistants to help me at different parts of the day. Nykie from mistralphotography took up the bulk of the work and a good friend of mine Vincent Yu came in during the last hour of the shoot. I had them essentially go around and shoot little pickup shots of details and other things that I wasn’t going to shoot in the primary photography. They did a great job!

There were a couple of obstacles to this shoot. The biggest was the contrast ratios. Trying to get a good exposure from inside to out was challenging because the house had so many windows. I employed some HDR for exposure blending, flash, and avoided problematic areas as much as I could and things worked out pretty good in the end.

entrance-way-looking-into-staircase-1

The second was what to shoot! In the lead up to the shoot it was hard to get access to the location because the home owners were now living in it, and were giving permission out of the goodness of their hearts. So, the builder wanted to turn up on the day to show me what he wanted photographed but he got held up at another job so I had to just go ahead anyway. I’m glad I did because I finished not long before a dinner party started to be prepared which would have made shooting the kitchen a little hard :)

The images were captured, processed and delivered to the client within a week and the response was very satisfying:

“Hi Aaron……those look amazing    AWESOME  photos…thank you very much..”

I also added a number of images with some more stylised treatment to make things a little more dynamic.


So all in all a successful shoot and the builder said that he will get me back for his next job – nice!


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And our little man arrives!

August 30th, 2009

Yes, it’s finally happened! Cody Charles Koolen-Bourke came into the world on Saturday 22nd August 2:37pm weighing 3860g (8.5lbs). He had to come buy way of emergency C-Section as he wasn’t being too cooperative in the birthing department and after mum ended up being induced and going through hell with NO cervix dilation, we chose to have him removed.

Mum and Dad have always kept our separate names, Bourke and Koolen respectively but with the new arrival we have joined them into one family name. We are all now Koolen-Bourke’s. Cody’s middle name comes from Dad’s best friend, Charles “The Machine” Warner.

Cody is an absolutely gorgeous little man and Mum and Dad love him to bits (We did way before he was born!). Our Building a Baby page which follows our IVF journey will now come to an end now that he’s built and switched on :) But our blog will continue to be updated for our friends and family who want to follow his life. Here’s one picture of Cody just under an hour old. Sharing some skin to skin with his Mum. Dad being an avid photographer, had his camera with him during the birth and operation so some pictures will be posted soon and you can see how a C-Section unfolds and how our little man came into the world.

Cody at 1 hour old

Cody at 1 hour old

See you all soon. Mum and Dad

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Mega Update

August 15th, 2009

Wow, it’s been 4 months since my last blog post and that was for a photoshoot so I thought I’d do a bit of a catchup so you can all see what I’ve been up to lately.


Work

With the imminent arrival of our baby boy (REAL IMMINENT NOW, 4 days!), and Dee stopping work, we needed to make sure we had enough cash to pay the bills. So I’ve been out job hunting for a position back in the IT industry. I gave my CV out to a few recruiters but only 1 got me interviews – Adam Roi from Robert Half International. He was put on to me via Chuck, a friend of mine. The first job I went for was at Navman. Made it through the first interview, and the second technical interview and then they were looking to make me an offer and that’s where things went pear shaped. The recruiter had the wrong idea about the salary I was after so Navman’s offer was going to be quite a bit lower than what I was looking for. However we were starting negotiations and then wham, Navman head office did a freeze on the role while they decided if they wanted to turn it into a different, more managerial role.

So that one sat on the sideline and in the meantime another job at a company called Qbik appeared. When I had first talked to the recruiter he had mentioned that there might be a job at Qbik at some point in the future and described the workplace and the owner of the company and it sounded like a place I’d like to work in. Big loft style work place, small team, dynamic and the workplace was attached to a recording studio that the owner of Qbik also owns – neat. Oh, and they have a proper coffee machine! So I ask the recruiter that if he could get me a chat with them I’d like to meet up cause it sounds like the sort of place I’d like to work.

Regarding the actual company, if you’re a computer nerd you may know them. They make Wingate, software that initially started in the 1990’s as a proxy internet connection so that multiple computers could connect to the internet at once through dialup. From what I know, the creator of Wingate was flatting with some people and they wanted to share their internet so he wrote a program to do it….and the rest is history. I remember using Wingate in a flat we had and it was awesome. So I went for the first interview, which was a mix of questions, general chat and a walkthrough of the product – it lasted about 3 1/2 hours! – the longest interview I’d ever been on. From there it seemed they liked me so brought me back for the tech interview. I must have done OK because shortly after an offer was made and I’m now working there – and it’s loads of fun – best job I have had in donkey’s years.

I must say their tech interview was pretty indepth and I was more than once stumped and felt a little embarrassed actually because they were questions I should have known, but being solely a C# boy for the last 1 1/2 years before my 11 month sabbatical, the odd bit of C++ had leaked from my brain.


The Boy

So yes, I have a job, Dee’s stopped hers and her Doctorate is on hold (For up to a year she can pause it) and everything is falling into place. I will stop here and continue the update in his very own page which resides here.


Photography

My photography has slowed down a little in the last few weeks because of another project which I’ll talk about below, but recently I had two items accepted into a local exhibition and it’s now showing here in Auckland. Both items that were chosen (Of the 3 I submitted) were baby photos, one of Liliana and one of Tyler. Here they are.


Hmm

Trust

I submitted my photos for the print exhibition (There was a digital projection section too) and the images themselves are 14×9.3″ and surrounded by a white matte and black frame making them come out about 24×16 IIRC. Print submissions get to keep their framed prints at the end of the exhibition which is nice and I’m looking forward to hanging my first printed photographs.


iPhone Development

Well I finally decided to stop talking about writing a game again and finally start doing it. Choosing a platform wasn’t that hard either. Developing for the a Wii, DS, XBox or PS3 costs 10’s of thousands, assuming the companies will even bother to grace you with a response. The iPhone on the other hand costs US$99 for a license to publish your titles and OSX comes with everything you need to develop for it. It’s an indy developer’s dream.iphone

But even though everything was there to start, I still needed an idea. Now normally at this point I’d think about it for months and get nowhere, but I decided it’s better to just get in there and start doing something, so I didn’t spend time thinking about it too much or trying to come up with the next ground breaking, revolutionary idea. I went back through the archives of titles over the years to see if anything had a cool mechanic that could be worked with. I also wanted to be sure the game was small and wouldn’t take long to develop. I didn’t want to spend a year developing a title only to have it sell a few copies so I’m trying to hit a sweet spot between a fun game with lastability (and that will dictate what you can ultimately charge for it) and development time. Numerous websites of other indy developers supported this angle. You need to find an idea that can easily be picked up and played for 10 minutes while on the bus or waiting for a coffee. The majority of people don’t care about epic adventures or 32 player shooters. They want to play Peggle or Planet Puzzle League or Sudoku.

So I had my idea, and got started. I’ve currently spent about a total of 80 hours on it (I didn’t track it since day one) and it’s about 80% complete. Which, if this ends up being like most game development means there’s still 80% to go :) .

Now I can’t release any screenshots yet as the artist has just came onboard and they haven’t really  started but as soon as we’re ready I’ll put some up on a dedicated website for the game and the company I will be launching alongside it.



So, that’s a quick update for now. I’ll try and make the next one a little sooner!





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Peter and Gesa

April 12th, 2009

I had a great opportunity the other day to shoot two excellent subjects, Peter and Gesa. They are expecting their first child in around 8 weeks time and wanted me to take some photos of their pregnancy as well as some fun couple shots. We did this shoot entirely inside their home with a mix of environmental and “studio” style shots against a plain black background.

The variety of shots taken on the day was great for them to have a nice selection to chose from, but equally great for me to shoot a number of different styles. Here’s a selection of my favourites from the day.

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This is one of a number of shots we did with Peter and Gesa mucking around on the bed. I think this capture’s Gesa’s sneakiness very well! Gesa is great to photograph because she’s not shy about having some fun, and Peter then joins in and they can just play and I can concentrate on capturing the moments.


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Belly measuring was one photo they wanted to capture and I decided to shoot this with a wrap around light to focus on the tummy and let everything else drop into shadow. Yes, that 92 is in centimeters and while Gesa is 32 weeks pregnant, she still quite tiny – what luck!


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The photograph above ended up being the couple’s favourite of the day. I love her smile and the colours and tones of the couch against the wood. Thankfully the couch didn’t catch fire being up against the fireplace like that!


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This was one of the more intimate moments shared during the shoot and as a photographer it’s great to have subjects that are just so comfortable being in front of the camera. You can take time to explore a large number of poses and emotions.


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This photography is an anomaly, because it wasn’t part of the regular shoot. Peter was sitting on the couch as I was setting up the lighting for the next set of photographs and I was using him for some tests. I liked the resulting shot with the contrasty lighting and the intense stare so I thought I’d add it to their collection.


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This was one of the first shots with Peter without his shirt, and Gesa was making fun of him. You can’t quite tell here, but Peter was trying very hard not to laugh.

To finish off the photos for today I’ll post another fun one we shot just for a laugh. It was a great session and I thoroughly enjoyed myself – congratulations guys, with parents like you, your little girl is going to be awesome!

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Nic and Tyler

April 9th, 2009

I recently finished a newborn shoot with a lovely new Mum, Nichola and her gorgeous new son, Tyler. Tyler was about 10 days old when we did the first part of the shoot and we finished it off a few days later on day 14.

Day one he was a little grizzly but with lots of feeding and coaxing things came along. On day two however he was a star! He slept like a, well, baby and if he got a little fidgety, we could pop him into the white fur basket and he’d either promptly fall alseep, or decide he wanted to eat it. The former made for some nice peaceful photos.


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Most of the shoot was inside, using various backdrops and props. While I’m not a huge fan of black backdrops, I did capture a lovely relaxed shot of Tyler resting on his Mum’s arm.

 

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Even though baby shoots are about the baby, I think it’s also extremely important to photograph special moments between Mum/Dad and baby and to work with the parent to get them to relax and be at one with their child in front of the camera.

 

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The photo above I gave a slightly old style look to it in order to match his cute little corduroy overalls and hat. I also wanted to keep this one coloured to add to the look, as opposed to making it black and white like so many baby shots are (Often for good reason, they have very ruddy skin at that early age).

The final shot from the shoot that I’d like to share is a more casual shot that I felt worked best with an extreme black and white development.

 

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For some reason I feel compelled to explain this photograph. Probably because I often don’t use such extreme black and white. I originally had an idea that I might use the earth tones of the curtains and couch to produce a nice look, but once I got to the post production stage, a harsh black and white look just felt better. Thinking about it, the overexposed look pulls the focus to Mum’s face and her joyous smile and the colourless image and darker tones of the background, couch and hair frame the body and face.

Tyler was a joy to shoot, and so very cute. I hope I get to photograph him again when he’s older.


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Oh Canon

February 24th, 2009

I’ve had my 50d for about 5-6 weeks now, but for the last 2 1/2 weeks, it’s been at the Canon service centre. I was browsing some images in Aperture and noticed a bright green spot on one. I zoomed into the image and yup, it was a hot pixel. I then scanned the rest of the image and found 2 more. OK, could be a one off, so I scanned a number of other pictures and they all had them. So I narrowed down the parameters that could be affecting it, by looking at my images with different apertures, ISO, shutter speed (This is usually the culprit) and voila! Exposures from about 1/2 a second or greater exhibited these pixels.

“Hmm” I thought, “This is a bit of a bummer”. While screen size viewing often hid the issue due to scaling and 100% view was required to see it most of the time, it was still visible at normal viewing occasionally and nonetheless the camera was only 3 weeks old so I felt that it should still be in primo condition. So, I popped it into the Canon service centre after ringing the retailer and like any good software engineer entering a defect, I gave them all the tests and parameters on how to reproduce the problem. What ISO, shooting format, shutter speed and I even gave them pixel locations of the hot pixels. No way were they not going to find the issue – a week or so later and I’d have a nice sexy clean camera!

So, skip ahead about 13 days and I ring them to see what’s up. “Camera has been checked and no problems found. But we cleaned the sensor.” was the reply. Followed by “High ISO will result in noiser images.” – I had to chuckle.

“You sure they tested it right, you need to do this and this and this?” I remarked.

“I’m sure they did, the camera will come down to pickup in a couple of days. We’ll ring you when it’s ready.” – I hang up, very very confused as to why they couldn’t see some blatantly bright green pixels  at the locations I specified.

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Now where is that green pixel?


“Wait a minute! I wonder if they shot JPG!” which essentially nukes the image so bad you can’t see the problem. Another phone call and this time he said he’d ask the technician….couple of hours later.

“I have talked to the technician and he shot ISO 3200, RAW, 8 second exposure, Auto WB blah blah”. All OK it seemed but how could he not see the problem?

“He did clean the sensor” the support guy said “so maybe wait and see if that’s helped.”

“Well, that doesn’t produce hotpixels as far as I know, but OK” – hang up again.

“Ah ha I then think again! I can provide them the crops which display the problem plain as day!”, so I call them and suggest it.

“No need, just wait.”

“OOOOOOK, I said but I have no faith it’s fixed and all I want to do is avoid having to come back.”

So today I get another call, they go over the results yet again, I pick up the camera, walk downstairs, fire off a few shots at 4s exposures, load into Aperture, go to the pixel locations and blow me down, there are green pixels there – who’d have ever thought that!!

sorry-sirOf course the next step if I’m not satisfied is to go back and try and get them to see what I see and agree that it’s a problem, which is possibly harder than you might think for a number of reasons.

Hot pixels are a very debated topic. Manufacturers try and tell you it’s part of owning a digital camera, but of course not everyone has them and if you do, it sucks. When I bought my first dSlR, a used 300d it had no hot pixels for sometimes before they appeared. Essentially lasting about 5-6 years before showing a problem.

Some software tries to mask it, often successfully. Sometimes some pixels don’t appear on my images because Aperture has found and squished them. This isn’t infallible however and I still need to check all my images.

Turning on Long Exposure Noise Reduction in the camera can often remove it. Downside is that it takes twice as long to take the shot (30s for a 15s exposure) because the camera takes another black exposure of the same length to use as it’s base for subtraction.

And as I said before, printing at a small enough size or viewing at monitor size often doesn’t show it up at all.

So I’ll go in tomorrow and see where I get. I don’t want another camera or major repairs and I’d be more than happy to have them just mask the pixels out. My main concern is not having to post process all my images that might have a slightly long exposure of a second or two and end up missing one and handing over someone a print with a bright green dot on someone’s forehead.

If I forget to Photoshop out one of Uncle Billybob’s extra fingers, then that’s my fault, but if my camera is adding rubbish to my images that shouldn’t be there, I’m not happy.



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